Source: ./classparser/ParsedAttribute.h
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/***************************************************************************
ParsedAttribute.h - description
-------------------
begin : Fri Mar 19 1999
copyright : (C) 1999 by Jonas Nordin
email : jonas.nordin@syncom.se
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _CPARSEDATTRIBUTE_H_INCLUDED
#define _CPARSEDATTRIBUTE_H_INCLUDED
#include "ParsedItem.h"
#include "tokenizer.h"
/** Represents an attribute and all data for the attribute.
*
* @author Jonas Nordin
*/
class CParsedAttribute : public CParsedItem
{
public: // Constructor && Destructor
CParsedAttribute();
~CParsedAttribute();
public: // Public attributes
/** The attributes' type. */
QString type;
/** Is this attribute defined in the .h file? */
bool isInHFile;
/** Is this a static attribute */
bool isStatic;
/** Is this a const attribute */
bool isConst;
/** where I have to place the name between type */
int posName;
public: // Public methods to set attribute values
/** Set the type. */
void setType( const char *aType );
/** Set the pos of the name between type */
void setNamePos( int pos );
/** Set if it is defined in the .h file. */
void setIsInHFile( bool aState = true );
/** Set the attributes' static status */
void setIsStatic( bool aState = true );
/** Set the attributes' const status */
void setIsConst( bool aState = true );
public: // Implementation of virtual methods
/** Make this object a copy of the supplied object.
* @param anAttribute Attribute to copy. */
virtual void copy( CParsedAttribute *anAttribute );
/** Return the attributes code for the headerfile. */
virtual void asHeaderCode( QString &str );
/** Return the object as a string(for tooltips etc) */
virtual QString asString( QString &str );
/** Output this object to stdout */
virtual void out();
/** Return a string made for persistant storage. */
virtual QString asPersistantString( QString &str );
/** Initialize the object from a persistant string. */
virtual int fromPersistantString( const char *, int) {return 0;}
public: // Public queries
/** Is the supplied attribute equal to this one(regarding type and name */
bool isEqual( CParsedAttribute &attr );
};
#endif
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